In a recent interview at gamesindustry.biz, John Smedley, CEO of Sony Online Entertainment, has gone on record to say that he believes that “free-to-play is going to become the predominant model in online gaming for a lot of reasons” and “Free-to-play is here to stay. I really think we’re going to see a lot more AAA games going with this fantastic business model.” So in 2012, free to play is in, pay to play is out.
Monthly Archives: October 2011
I was reading a new article about an upcoming MMORPG and the game developer was actually going on about how people could play it totally solo.
One of the things we really had to look at is how people play the game. If you look at studies, you’ll find that even though a person says they’re playing a game a particular way, about 40% of people in MMOs play by themselves. (Source)
Now my reaction to this is always “if you want to play solo, then buy a video game! it’s cheaper and faster to finish.” I mean, I just don’t get why people would even play an MMO game if they wanted a solo experience?
This got me to think: exactly how much of the MMOs I play do I play in groups? Or, to put it another way, how much of my time playing is spend with at least one other player?
Actually, as it turns out, I play solo most of the time! Wow, maybe I should play FFVIII on my PC instead?
Nah, I play solo 90% of the time but the other 10% I play with others is great and even when I “solo” I’m constantly chatting with people and I would miss that if I played a single player game.
Here is an interesting article about playing MMORPGs with friends.
I am currently in the process of writing a best free 2012 MMO games list. It will either be top 10 games or just as many as I want. I am still doing some research but so far I have these games on the draft.
Upcoming MMO Games 2012 (both pay and free to play)
Star Wars: The Old Republic
- alright, so it won’t be free to play but I’m sure all MMO watchers know that it’s pretty common for MMOs to launch as paid then become f2p later
Guild Wars 2
- hmm not sure if it really qualifies? With GW2 you will need to pay once for the game then no more payments after that.
- not much news about this new MMO game by Blizzard (the makers of World of Warcraft) but this game has gotten a lot of buzz lately. No news on whether it will be f2p or not.
World of Darkness Online
- Vampire: The Masquerade MMO. Pricing model is unknown for this but really with WoW dominating the market and many top games like LotR and AoC goign f2p, how likely is it that World of Darkness will be a traditional subscription game? IMO, not very likely.
The Secret World
- I love the trailers they released. Looks like it is going to kick ass! Might be free to play, the developers are being cagey about revealing their pricing model.
- another franchise game. There are a lot of those being developed. Free to play for sure as it is being made by Jagex (creator of Runescape) who are famous for their free to play games.
- definitely free to play out of the box.
- free to play and this game franchise is a favorite of RPG fans so a lot of people are looking forward to playing this game.
- seems like this title has had some legal problem with different companies fighting over its IP.
I am currently doing research on the following games that seem like they are going to be f2p and released in 2012: Wizardry Online and Marvel Universe MMO.
MMORPG is an acronym for “massively multiplayer online role-playing games,” a genre in computer gaming where the interaction among a huge number of players within the game’s virtual world happens. Just like in all other types of role-playing games, character roles, usually from a world of fantasy, are assumed by players who take control over many of the character’s actions.
Aside from the number of players, MMORPGs can be distinguished from small multi-player RPGs and those played by single players by the persistent world of the game. The game still evolves and continues to exist even when the player is away from the game and not online. The data about the game is stored on a server or servers which are normally hosted by its publisher.
Across the globe, MMOs are being played by millions of avid fans. Revenues around the world for these virtual games surpassed the half-billion dollar mark in 2005. In 2006, consumer spending in the West on subscription MMORPGs rose to more than $1.4 billion. As of March 2011, over 11 million people are subscribed to the extremely popular MMORPG World of Warcraft.
Traditional fantasy themes are what most of the well-liked MMORPGs are based on. The games are usually set in a universe similar to that of classic RPGs such as Dungeons and Dragons. Hybrid themes are used by some that either substitute or combine elements of fantasy with those of crime fiction, sword and sorcery, steampunk or science fiction. Even thematic materials from the legends, myths, fairy tales, comic books, and other genres are used by some MMORPGs. The elements are developed using scenes and similar tasks that involve monsters, quests, and loot.
In almost all MMORPGs, a primary goal is the development of the player’s character. This is done through gaining experience or exp which can be increased by completing tasks, storylines or by defeating various enemies or bosses. Once the right amount of exp has been gained, the character that the gamer controls will level up. Leveling up involves making the character stronger through learning more skills or increasing innate traits such as health, strength, intelligence, agility, etc.
As the character levels up, equipment becomes more and more important. This includes clothes, armor, weapons and accessories. While low level equipment is quite easy to acquire, high level equipment is typically expensive and much more rare.
One of the most popular activities is players teaming up with other players to be able to achieve a more optimal progression rate. They can form a group or party to kill boss monsters or navigate through a dangerous dungeon. This type of content is called cooperative play but the opposite, competitive gaming, also exists and is likewise extremely popular among MMO fans.
While cooperation is needed to complete difficult tasks, friendly competition between individuals or groups is also encouraged. Player vs player or PvP can take the form of 1 vs 1 dueling, guild vs guild battles or faction vs faction wars.
In 2012, there are two big upcoming releases that are expected to dominate the market. These are Bioware’s new MMO game, Star Wars: The Old Republic, and Guild Wars 2 by ArenaNet. You can find the latest and freshest news about these and other upcoming MMOs at the MMO World’s Best Free MMORPG Games List 2012.