Category Archives: Game Blogs

Blacklight: Retribution Is the Newest FPS in Town

Hi guys. It’s spring and there are quite a few new MMO games that have been released recently. In my capacity as official staff writer of MMO Worlds I have to keep an eye out for new updates, expansions and launches.

The most recent one is Blacklight: Retribution (BLR) which is a sequel to Blacklight: Tango Down. BLR is a first-person shooter game which is a rather big problem for me since I never play FPS games. I mean, I’m just too slow and newb to play shooters. I get frustrated and start hating the game. So I palmed off the review to someone else. :)

The official website is at

Anyway, the reason I mentioned this is that I want to go on record to say this:

If you dislike a particular genre, for goodness sake, don’t review it! As a reviewer you should stay objective. If you cannot be objective then refuse the work and ask someone else to write the review. It’s not that hard. You aren’t the only reviewer in town.

Lots of gaming fans hate MMORPGs and that’s fine. People are entitled to their opinion. MMOs are not for everyone. However, for reviewers this presents a problem if you have to review one. My advice: don’t do it.

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Posted by on April 4, 2012 in Game Blogs



WoW, a Real Shocker: Blizzard Lays Off 600 Employees

I just had to post about it. Apparently, Blizzard, the company behind top MMORPG World of Warcraft (WoW) just laid off 600 people. A source says that “has said most of the job cuts are connected to customer services after it was determined that associated manpower exceeded customer demand.”

I guess times are hard even for the top game companies in the world.

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Posted by on March 1, 2012 in Game Blogs



Another day, another press release

Another day, another press release

Writing for a living is a great job but maybe not as fun as some people think it is. Today I managed to write a fairly good press release. It’s nothing earth-shattering but it gets the work done.

In other news, I have been playing Echo Bazaar daily. It’s a great gothic Victorian roleplaying game. It is free to play but I do pay some real life money to get some advantages in the game.

In the developer’s blog they like to talk about narratives and games.

Three decades ago, London was stolen by bats. Dragged deep into the earth by the Echo Bazaar. The sun is gone. All we have is the gas-light of Mr Fires. But Londoners can get used to anything. And it’s quiet down here with the devils and the darkness and the mushroom wine. Peaceful.

But then YOU arrived.

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Posted by on February 29, 2012 in Game Blogs



MMORPGs – You Say It Sucks But You Keep on Playing

This is a response to a comment we received here about one of the games we featured. Here is the comment from the website visitor “NoName”:

In regards to Runes of Magic, I’ve played it for almost a whole year. While I is a good f2p mmo, there are constantly problems within this game.

It is constantly riddled with bugs of one sort or another that can range from being unable to complete a quest to a processing error that automatically crashes the game. Also, if you into pvp, it is good, but still highly unbalanced as some classes have a much easier time slaying others as compared to the remaining classes. The in-game economy can be awful as well, but that varies from server to server. End-game wise, it becomes more and more apparent that you will need to spend real money if you want even decent gear for end-game activities unless you’re luck and get free handouts from players leaving the game. I would say my biggest gripe is that the developer, runewalker, normally takes weeks or months to fix bugs or errors. Some known problems that still persist existed even before I joined RoM.

Overall, gameplay isn’t bad, but there are many upon many small issues that will eventually annoy and enrage players (I know of some big players in my server who left for other games), which historically takes quite a while to fix.

Would I recommend this game to others? I’d say take a shot at it as there are good friends to be made in there, but ultimately, not worth it as this game still requires a lot of polishing and there are no signs that fixes/balances will come anytime soon.

First of all, thanks for the comment. I (this is Percy) really appreciate the time you took to write out a mini review that clearly outlines the your points.

Secondly, I think this comment shows your own opinion or evaluation of the game and when it comes to personal opinion, there is not right or wrong. Likewise when I said Runes of Magic is one of the top free MMO games in 2012 I don’t think this is a fact. It’s my opinion.

Thirdly, hmm so you played RoM for a year but you think it is not worth playing?

This is actually very common among MMO players. They play a game for ages and then get disenchanted with it. These former players are some of the most vocal critics of the game. Often they will say something like “oh yeah it used to be good but now it sucks” or “I played that game for ages but it’s not really worth playing.”

IMO, if you played it for a year then your actions show that it is worth playing. Free to play MMOs like Runes of Magic are not Facebook games. You can’t just play it right away. You have to register for an account, download the game, install it and then play.

About the other points:

“constantly riddled with bugs” – I have no idea what you mean by that. Almost all games have minor bugs but RoM is not unplayable and I have not encountered any huge game-breaking bugs.

“some classes have a much easier time slaying others as compared to the remaining classes” – eh, true but it’s like that in most games

“you will need to spend real money” – This is the perennial complaint of players of practically every single free to play MMO game in the market. Of course, most full-featured 3D MMORPG games have some nice stuff in the cash shop but NoName did say that this is only really an issue in the end game. Call me jaded but if you can play a f2p game totally for free until end game/max level content, well that is good enough!

It’s not exactly free to develop a game like Runes of Magic that has great graphics, tons of content and millions of players. I think the cash shop items are pretty well balanced in that most people except for the upper 5% or so who max out won’t really need to spend real life money at all. Even at end game you can get by with spending just a small amount of cash.

Those are my thoughts, please feel free to voice out your own opinion but keep it polite.

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Posted by on January 11, 2012 in Game Blogs



The Problem with MMO Game Reviews: Why Reviewing MMORPGs Kinda Sucks

Let me introduce myself – I am a professional writer. I have to put in the word professional in there so people know that writing is work and not a hobby for me. I get paid to do it. A large part of my work nowadays is writing about MMO games. Isn’t that great?

I thought about writing this post to let my readers know a little bit about how MMO games are written about. Notice I used the more general term “written about” rather than reviewed. We will get to that later.

The Problem with MMO Game Reviews

game reviewers

The writing process looks like this

Problem 1: No one has the time to properly review the whole game.

With MMOs I have to download huge clients. This can take a very long time. Then I need to register an account, create a character and then play for a very long time. How long? At least a few hours, more likely several days.

The problem boils down to this: MMO are endless. All the content takes either forever or at the very least several hundred hours to finish. A person cannot fairly review a game after playing it a little bit but what can you do? Obviously no one has enough time to play the low-level, mid-level and endgame of every MMO they need to write about. That’s why I feel MMO reviews are all less fair than other types of reviews.

Book reviewers can read the entire book before they write about it. Movie critics finish the movie before they review it. Restaurant reviewers can sit down and eat an entire meal but can a MMO reviewer really play most of the game unless they devote a year to it?

Problem 2: How do you compare apples and oranges?

I try to be fair and review a game as it is. Comparisons are always made but only similar games should be compared, otherwise it just doesn’t make sense.

But did you know players are always looking for similar games?

It’s true! They always say “I want games like Runescape but better,” “is there any sandbox game like old SWG,” “any games similar to Maplestory,” “I need a game to replace WoW,” “no download games like Club Penguin,” etc. Almost no one ever says “I want a game totally unlike any other.”

Then do you know what happens when you do tell them about some “games like Runescape/Maplestory/WoW/whatever”? They get mad because “that isn’t like Runescape at all they don’t have any crafting!” or “that game sucks its not like WoW at all the PvP is too different.”

To these people: get a grip! There is no game exactly like RS/MS/WoW/SWG. There never will be. Okay? All the games that reviewers/writers will point out for you will be similar to it in one way or another but it can never really be the same.

Problem 3: MMOs change all the time.

This is one genre of games that is always changing. It’s not like video games where developers can sell the whole game. MMOs are constantly updated and things get moved, changed, nerfed, broken, fixed, etc. all the time. So yeah maybe that review you read says something that isn’t true anymore because it got changed.

One day you write glowingly about how players never really need to buy anything off the cash shop then the next day PvP gets broken for free players because a bunch of new items were added to the shop. That’s how it is with MMOGs.

The Problem with MMO Game Reviews: Conclusion

I’m not going to complain too much though. Writing is a great job. Playing MMO games is fun. Combining the two is awesome. It’s just not as easy or as fun as you would expect.


Posted by on November 12, 2011 in Game Blogs


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MMORPGs: Do they stress you out?

Sometimes playing MMO games can feel like work. You log in, complete tasks (quests), get your rewards and keep on doing that again and again. It’s called the daily grind and it is getting me down.

Ideally, role-playing in a game should be more like this:

Just as being away on a trip to a far-off island can refresh one’s perspective on daily life, one can achieve the same effect and benefits by immersing oneself in the fantastic worlds of free MMORPG. There are whole worlds to choose from and many stories to pursue, and certainly many characters to be. (Source)

But most of the time, it isn’t. Most of the time it’s just grinding, farming, trying to level up your character so it doesn’t suck.

Club Penguin

Club Penguin - for the times when you are bored with your Dark Elf

So what do I do when MMOs make me depressed and bored? Don’t laugh but I actually play games like Club Penguin. You know, casual, colorful games that make me smile. I love those colorful Penguins. :)

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Posted by on November 6, 2011 in Game Blogs



Bored of MMORPGs!

So I downloaded the WoW trial for free players quite some time ago and I have been playing it. The problem is, I know this is supposed to be one of the best, possibly even the best MMO out there but it just can’t seem to hold my attention at all.

What’s up with gameplay? I don’t understand why there are so many quests and all you ever do is kill things to complete them and get rewards. So everything is just running around killing ten rats… forever?
wow blood elfI do like the graphics and the sound effects. The backstory behind the blood elves is also very interesting and at first I was really into that but now it seems when I log in all I ever do is quests. On the plus side, I do love the combat system but I’m bored and I haven’t even gotten to level 20 yet.

With the open world questing, the mobs are far apart most of the time so I also don’t get how we are supposed to work in groups. I mean, okay you can kill two mobs together then you have to keep on moving. I always seem to lose my group members after than. IMO, if you can no longer see them in your screen, you have lost them. What’s the point of playing with friends if you can’t stay together in the game screen? You might as well not play together if you just independently kill things.

There also doesn’t seem to be a robust skill or profession system as far as I can tell. I haven’t had to craft anything at all.


In other news, here is a new article What is a Massively Multiplayer Online Role-Playing Game? and I am taking a long look at an upcoming game Blade and Soul.

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Posted by on November 1, 2011 in Game Blogs


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CEO of Sony Entertainment Online says Free to Play is the Way to Go

In a recent interview at, John Smedley, CEO of Sony Online Entertainment, has gone on record to say that he believes that “free-to-play is going to become the predominant model in online gaming for a lot of reasons” and “Free-to-play is here to stay. I really think we’re going to see a lot more AAA games going with this fantastic business model.” So in 2012, free to play is in, pay to play is out.

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Posted by on October 26, 2011 in Game Blogs



Discover Your Alternate Reality Identity

Play Free MMO Games – Discover Your Alternate Reality Identity


Role-playing is Fun

It has been said that learning something new improves your overall performance and development as a person. Breaking from routine and exploring other possibilities are good exercises to give the self a tune-up of sorts so you will be able to deal with new situations and challenges as you move through your daily life. Getting to know yourself better will make you do better. So try to learn something new about yourself once in a while.

Read more …

And here’s something I have been watching!

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Posted by on October 21, 2011 in Game Blogs



Gaming for Kids

Whenever video games are talked about, there is always a parent screaming “won’t anybody think about the children!” in the background – oh wait a minute that isn’t even real, that a scene from the Simpsons…

Anyway, the fact is that people are divided on the issue of games for kids. I personally feel that kids should make their own fun and should be given time for free play, not video games.

Alas, if you go around your local school you will probably see kids as young as 4 or 5 going around with handheld gaming consoles playing the latest popular game. Then fights will break out because no one wants so share and the weakest kid never gets a turn.

Think of the children, indeed.

On the other hand, some people do say that games are pretty harmless and I do agree that this is generally true. It would be nice if kids would go outside and play but sometimes this just isn’t possible either because of safety concerns or the weather. Nor do I believe that violent video games will make nice kids crazy and start going on a mad rampage of killing and blood.

Recently I have been blogging about free to play MMO games, these are online multi-player games with some role-playing and it’s set in a persistent world, i.e. a virtual world that is hosted on a server that doesn’t go away when you close the game on your PC.

Now, MMO games have a particular attraction for children. However since it is online this presents a problem because it is not safe for kids to spend a lot of unsupervised time online. The solution is to have children play only child-safe, kid-friendly MMORPG games that are designed for them.

I personally like Wizard 101, it’s a fun magical fantasy game like Harry Potter. The thing about this game is that like Harry Potter both kids and adults like it. Phew! Problem solved. Visit the Wizard 101 official website to see what I am talking about.

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Posted by on August 8, 2011 in Game Blogs


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PvP in Free MMORPG Games

Player vs player content, also called PvP, is a tricky thing. On one hand, most people will agree that PvP is absolutely essential for all MMORPGs but getting it just right and balanced is not easy to do. The best PvP in MMORPG games needs both fun and fairness to succeed.

Players prefer a system where they have a fighting chance against players of other classes or races that are not too much higher or lower level than they are. In other words, they prefer a balanced PvP system where a barbarian can fight a wizard if they are of the same level.
In addition, there is also the problem of higher level people picking on or “griefing” lower levels. The upcoming MMORPG, Scarlet Legacy (closed beta to be launched on August 4, 2011) has issued this press release that details some of the measure the game developers have taken to make the PvP and PvE battles with friends or allies in the game more fun.

At level 30, players can enter into a Master and Apprentice relationship.  This is a great way to introduce your friends to the game regardless of the level difference – if the master is online while the student is playing, the student will gain bonus experience.  This boon scales up the higher level the Master is, so seeking a seasoned veteran is very important!  In exchange for their advanced knowledge, each time the Apprentice gains a level his or her Master gains currency to spend in the games item shops and item mall; they will also receive additional bonuses if their Apprentice tries out the cash shop for themselves.

Players who have taken an oath together with this system share a number of benefits including shared foe and blacklists for in-game PvP and PvE systems, as well as special abilities such as instant teleportation to one another, and other in-game perks

This is a good way to let older players help newcomers to the game while giving both of them some valuable rewards.

Here is a complete list of MMORPGs that encourage and support PvP combat.

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Posted by on July 18, 2011 in Game Blogs


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Create Your Own Game Like the Sims

Create Your Own 3D Sims and Games

Award-winning 3D software company, Caspian Learning, today unveiled the latest version of their exciting 3D sims & games creation software will be completely free to use.

Caspian Learning unveiled a the new version of their award-winning Thinking Worlds 3D simulation & games creation technology today. The new version  will be available to download and use for free – forever – which is a huge shift from the previous retail price of $4999. The software enables designers to create sims & games rapidly, whether they are advanced or novice users. Free users will have the option to pay for upgrades which add more advanced features.

The concept behind Thinking Worlds 3.5 is that it is able to remove traditionally hard to overcome game design barriers such as the need to have a deep understanding of programming language, the difficulty of adding new 3D art and the problems associated with publishing games. With Thinking Worlds, games like “The Sims” are easy to create, objects are easy to import and finished projects are easy to publish as programs ready to run on standalone PCs, web browsers or even iPhones and iPads.

Free to Download and Use – Forever

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Posted by on July 12, 2011 in Game Blogs, Uncategorized


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Looking for the Worst Indie Game Press Releases

Amagad, why are people looking for the worst press releases? Here’s the story from Gamasutra.

The GDC Europe 2011 Independent Games Summit on Monday 15 August sees IndieCity’s Backend Guru and indie developer Deejay host the Indies’ Got PR Talent panel, discussing indie marketing and PR with the knowledgeable assistance of’s Jim Rossignol, Christian Nutt from and Michael Rose from

This panel of veteran indie games journalists will share their opinions, advice and expertise critiquing the PR efforts of indie developers à la popular game show Britain’s Got Talent. Even more than mainstream game developers indie developers depend on the press for exposure, often with zero marketing budget and little PR experience. This revealing but entertaining session will seek to illuminate the writing of attention-demanding, cliché-free press releases, understand the requirements of games journalists from different media, discover which trailers and screenshots grab the eyes of the press and illustrate how to make contact in a professional yet sincere way.

“We’re really looking forward to receiving the very worst examples!”, says Deejay. “It’s really useful for indie developers to get a chance to learn from the mistakes of others and let’s face it, press releases are so often where we all fail in the beginning.”

Whoa, that’s  a bit mean! Although to be honest I have read more than a few press releases with bad grammar and such.

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Posted by on July 8, 2011 in Game Blogs



I’m making money from Triond!

Triond is great, you can publish your stuff there and also earn money. People who already have their own website or blog won’t need to earn money on a third-party website like Triond but for those people who are looking for a place to post their stuff an earn money online from writing what they love, Triond is the best.

It’s free to join, of course. Here’s an example of what your published work will look like:

Free MMORPG 2011 – Gameolosophy

You will not be limited to writing about free games. Writers are allowed to write about any topic that interests them. Check out this other example on a different topic:

TCM & Acupuncture for Bronchitis, Chest Congestion: Is It Really Effective?

Notice that the look of the published article is different depending on what topic you write about. You can also see that there are ads. When visitors click on those ads you can earn money. :)

Join Triond now, it’s free and fun to use.

Here is another post about it: Freelance Writers – Make Money Online with Triond

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Posted by on July 3, 2011 in Game Blogs


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Best Free Web Games, Best Online Multiplayer Browser Games

Are you looking for the best free web games? There are many kinds of top free online multiplayer browser games for every type of player – kids’ games, simulation games, strategy games, farm games, sci-fi games, pirate games and more. The best free web games can be played on your browser totally free and without having to download anything. Click here for the latest Top Free Web Games 2011 list.

Fun Free Web Games

Web games are a great way to entertain yourself when you are bored. It’s free and there no need to download anything although you will probably have to sign up if you want to log in to play a game.

How can these games be free? Well, most of them get their revenue from advertising while a few of the premium games may also offer premium membership items.

Free Kids’ Web Games

There are also tons of free web games for kids. Many are educational games like coloring games, art games, drawing games, cartoon games and the like.

This is a very enjoyable and free way to spend some time on the internet. Some of them are even educational. Kids will surely love playing web games online. Just make sure that the website has no adult content in it before allowing your kids to play.

Free Online Strategy Web Games

Online strategy games are another popular type of web game. In these types of games, the player has to make several strategic decisions that will great affect the outcome of the game.

For example, if it is a war game the player will have to decide whether the game city should focus more on building resources or on training soldiers. Every stage of the game requires a decision on the part of the player such as: Which of your troops do you send first in a battle? How many siege engines will you need?

Best Free Online Multiplayer Browser Games

Online multiplayer browser games can be quite massive. Some of them have tens of thousands or even hundreds of thousands of players.

Top Free Online RPG Web Games

RPG web games or role-playing games are also very popular online. In RPG games the player chooses a particular role and plays as that character in the game.

Have you ever wondered what it would be like to be a pirate and sail the seven seas in search of adventure and treasure? Would you like to play as a rich business tycoon who runs a music empire? What about becoming a powerful elf magician or a fearsome barbarian warrior?

All of these are only some of the many kinds of top free online web games, so why don’t you try playing one now?  Try one of the best free web games of 2011. Since its free and you don’t have to download anything, it’s fast and easy to play.

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Posted by on May 21, 2011 in Browser MMORPG, Game Blogs


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Pingback test Raph Koster’s blog

For my first post I wanted to to try to pingback Raph Koster’s latest blog post.

That leads me to conclude that Jason, through his surrender of authorial intent, is actually imposing authorial intent. “Asserting what he feels is valuable about the project” is exactly expressing authorial intent, and is in fact often the worst-regarded form of it in many art circles: telling the audience HOW they are “properly” supposed to enjoy the art.

Actually, many gamers do in fact believe and act as though there was only one true set of rules to follow – whatever gives the most exp per hour/ most damage/ most efficient/ makes the most money/gives the best rewards, etc.

Sure, you could as a player go around just exploring the MMO world and randomly doing quest but sooner or later you will realize there is a faster and easier way to do things …so there you go “the rules” are now in place!

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Posted by on March 28, 2011 in Game Blogs


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